Hybrid GPU/CPU Rendering

With V-Ray 3.6 comes a few new very cool feature, like the Hybrid Rendering Engine. This allows you to render with GPU and CPU at the same time. We’re also getting 3dsMax 2018 support and some neat features to render elements and the interactive production renderer.

We talk a bit about NV-Link, Cryptomattes and the new Light Select mode, that will include GI in the element.

If you wan’t me to make a tutorial, and go more indepth with some of the features, old or new, please let me know in the comments. I love to hear from you guys.

If you already own V-Ray 3, the update is free. If you don’t have a license, you can get a free trial here.

Links

How to use the GPU features and the Right Click Menu

V-Ray 3.6 Changelog

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